Thursday, 31 May 2012

Almost fond of Blender!

Yes,  I am learning to have a certain affection for that horribly complicated-seeming 3D modelling program - Blender.  We've spent the last 2 weeks of Dr Hughes' lessons imagining we work for a 3D animation company with responsibility for finishing the sets for the animators.

With a link to a basic untextured monochrome 3D kitchen, the assignment was to make it look like a real kitchen, adding colour, texture and shine to the room and all the pots, pans and crockery in it.  

Some of the textures I used were built in to Blender, while some came from google images. The floor is actually the tiles from the corridor outside our classroom which I photographed and uploaded onto the computer.  If you look closely you can see my toes appearing in the pattern of the floor!




I made the bottles transparent and added lights under the wall units.  Spent a lot of time tweaking the image, adding and reducing shine levels and I'm really pleased with the final result.  The only thing (apart from the toes which I really should have photoshopped out) is the bread.  I couldn't work out how to apply a brown crust to the outside, so it appears rather underbaked!


Next Assignment...


For our next assignment we've been given the task of building a set for a 3D animation company from scratch.  It must contain at least 2 rooms, be fully furnished and have windows with realistic views of the outside world beyond.

We were all randomly allocated a location and decade our sets must be styled on.  Mine is a 1920s Birmingham flat, and I'm going to start researching it over the bank holiday as the weather forecast has sadly  ended all plans of camping trips with my family. 

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